ONLINEPilot guide — how to add your characters and fly in a fleet.
Login goes through EVE Online SSO — CCP's official sign-in page. Your EVE password is entered only on EVE's side; our site never sees or stores it.
Open fleetmanager.linkpc.net in your browser.
Click Login with EVE The browser sends you to EVE's official
sign-in page (login.eveonline.com).
On the EVE page, enter your account Username and Password and click Sign In. (You can also sign in via Steam / Epic Games if your account is linked.)
On the Character Selection screen, pick the character you're logging in (your main first — it becomes your main) and click Authorize. That confirms the app's fleet access — needed once per character.
After you authorize, EVE returns you to the site — the setup screen opens with your character list. The first character you logged in gets the MAIN tag — that's your main.
login.eveonline.com), then log in again.Each EVE login adds one character, so repeat the procedure for every window you fly.
Each character card has these controls:
| Control | What it does |
|---|---|
| Checkbox ☑ | Include this character in the fleet. The number of ticked characters = how many windows you bring. Your main is always ticked and locked on. |
| Drag | Reorder: grab a character card with the mouse and drop it higher or lower. Order matters — alts are invited and trimmed from the bottom of the list first. |
| ✕ | Remove the character from the list entirely. |
| Update Skills | One button after Add Character: re-reads every character's skills from EVE at once. Each character once an hour; the ones already done wait their turn, and the button's tooltip says when the next is due. |
| ESI (amber) | Shows up only when that character's EVE access is out of date. Click it and log in with that character again, or we can't read its skills. |
| Right-click | Menu: Select main character (make this one your sticky main) or Mark as sponge. |
Which community fits each of your characters can fly is in the Uroborus strip above the list (see section 9). A grey frame there means "we haven't read the skills yet", not "you can't fly it": press ESI on that character's row and log in again.
Tags you'll see: MAIN your main window · ALT a normal extra window · SPONGE a filler window that takes leftover seats and is the first to be dropped when the fleet is tight.
The fit window has four controls of its own, under the ship and beside the implants:
| Control | What it does |
|---|---|
| Links
|
Fleet command bursts — Skirmish, Shield, Information, Armor. Off by default, so what you see first is your own ship alone. Switch one on and every number is recalculated with that link running at perfect skills. Hover a button to see which ship the boost comes from. |
| The rounds in cargo | Icons for the ammo this fit carries in its hold. Click one and it is loaded into every gun that takes it — no need to open the drop-down. The drop-down stays: cargo holds a handful of what a gun accepts, not all of it. |
| Implants ON / OFF | Whether the implants in your head are counted. On by default, because that is your real state; switch it off to see what you lose if you lose the pod. |
| ⚠ beside an implant | The fit carries a hardwiring in its cargo that you do not have. Cargo is never counted — the numbers beside it are the un-implanted ones — so this is the reminder to go and buy one. |
One PC — one pilot. Everyone signs in from their own computer. Two accounts on one computer, in one browser or in two, will be refused.
In reserve. An FC may set you aside into the reserve: the waiting screen then
shows a yellow In reserve and the FC's name. You have no windows yet, but your characters
may already be invited into the game fleet, into a Waiting squad. You are not dropped
from the queue by time; the FC takes you in when you are needed.
The big number is how many windows the app has assigned to you.
(shown as assigned / actually in the EVE fleet)
The In fleet counter shows how many of your characters are actually in the real EVE fleet right now.
If the number of your open windows doesn't match your assignment, a blinking red banner appears:
Green/red dots next to each character show which of them are actually in the EVE fleet right now.
A separate window with the kill-order / target priority for the three Incursion vanguard sites, filtered to your role. Open it with the Kill Order ⧉ button in the fleet menu (the Pilot tab, next to Overlay ⧉). Available to every pilot.
The same order is also a page of its own: fleetmanager.linkpc.net/kill-order.html — all three sites at once, split by role, and no sign-in needed. Hand somebody the link and they can read it before the op; it is the same list the window shows.
| Role | Targets shown |
|---|---|
| DDL | Turret targets |
| Close | Close targets |
| Long | Far targets |
| Site | Pockets | Waves | Highlights |
|---|---|---|---|
| TPPH | 3 | 1 · 1 · 3 | Antem Neo — web the one nearest the gate and kill it last; Ostingele "X dies last"; then load DPS missiles and shoot the tower. |
| NRF | 1 | 4 | Wave 4 depends on how many far targets spawn; Intaki Colliculus — LOGI BS. No tower. |
| TCRC | 1 | 1 | Niarja Myelen — kill on sight; Schmaeel ×2 "X" — don't shoot till command; after-tower kill points (all roles). |
Every NPC shows its real EVE ship icon, name, and a note where it matters (ammo to load, "kill last", "kill on sight", etc.). A single Tower icon appears in TPPH and TCRC.
| Button | What happens |
|---|---|
| Leave Web | Exit the app only. Your characters stay in the in-game EVE fleet. |
| Leave Fleet | Full exit. You go back to character selection and all your characters are kicked from the EVE fleet. |
Above your character list is the panel of the current low-sec Sansha incursion dest.
Below the panel is the Uroborus strip. It starts closed; a click opens the community fits as big ship icons. Click a ship to see all of your characters, each framed by readiness (green — fully trained, amber — minimum met, red — skills missing, grey — skills not read yet). Click a character to open the fit window for it. Click Uroborus again to close it.
© 2026 Pavel Bardukov. All rights reserved. · Terms of Use · Правила
© CCP hf. All rights reserved. "EVE", "EVE Online", "CCP", and all related logos and images are trademarks or registered trademarks of CCP hf. Fleet Manager Online is a third-party application and is not affiliated with or endorsed by CCP hf.